Quote:
Originally posted by Jamo
Simple question: Why not have a neutral party with a dyno simply run one of your motors? Allow a 1-2% margin of error for differences in dynos, temp, etc.
Or is that too easy?
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Is the point of this exercise to determine who has the most accurate dyno or who can build & dyno tune the most hp on an engine?
I'm certain all builders have their own "secret tricks". Just doing a set of heads or using a "neutral" dyno won't display the overall differences. If all the builders build a complete engine and then run & dyno tune it on the same dyno, how can there be any arguments? Keith's dyno has been questioned so let's see what everyone else can make on his dyno.