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  #1 (permalink)  
Old 07-14-2008, 03:14 AM
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G'day Berg,
it's great work. You may take a look to my 3d work below
Regards
Ozgur


i used autodesk mechanical desktop for modelling and 3dmax for rendering @ year 1999


here it is, my work in progress for cobra 289 fia 3d model, wings3d and rhino3d @ year 2007

Last edited by Ozgur_Tan; 07-14-2008 at 03:35 AM..
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Old 07-14-2008, 09:47 AM
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Hey Ozgur,

thanks! great work yourself. Love the birdcage frame. Not sure if I'm going to go into that much detail yet....

Rhino, now that's a serious application, makes perfect curves. I know a few car modelers who swear by it. Good luck on the fia, would love to see progress as you continue.
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Old 07-14-2008, 06:06 PM
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I couldn't leave the front end knowing how off the front panel was. Not sure if anyone would have caught it, but it was defiantly bugging me. Also as expected, cleaning that created a bunch of cascading issues. Getting it all hammered out and, in the end it will be a bit truer to form.




Here is the old front clip on the left, and the new piece that I am still working on, on the right. I will punch the hole out for the front brake vent when I'm sure I have this where I want it. After I put that in, adjustments are close to impossible without making a mess.




Here it is with higher tessellation. Getting there, but still needs a little more work to get the transitions solid. Attimes like these I wish I could slap on some bondo and break out the sand paper (though throwing bondo on a cobra would probably get me struck by lighting!)
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Old 07-15-2008, 08:00 PM
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got most of the smoothing issues sorted on the body, though as I stand back and look at it, the "mouth" is looking too wide, almost austin healy-ish. The jack hooks are looking a bit small as are the brake vents, but these adjustments hopefully won't take too much time. Anyone have some actual blueprints they want to share?


(The hood and trunk are not sitting correctly atm, didn't notice till after the render, though that's just getting all the parts back to the correct points in space.)

Will plan on getting the proportions further adjusted before I start working on the cockpit.

As always, comments and feedback very welcome.

Cheers
-Will

Last edited by Berg; 07-15-2008 at 08:03 PM..
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Old 07-15-2008, 11:20 PM
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G'day Berg,

i'm newcomer for sub-polygon modelling. frankly, it's completely different thing then hybrid parametric CAD and NURBS based applications that i've been using for long time.

quick 3d model of 289fia is part of my pet project, you may take a look at
http://picasaweb.google.com/ozgur.ta...ey=2t9bgNur68Y

Regards,
Ozgur

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Originally Posted by Berg View Post
Hey Ozgur,

thanks! great work yourself. Love the birdcage frame. Not sure if I'm going to go into that much detail yet....

Rhino, now that's a serious application, makes perfect curves. I know a few car modelers who swear by it. Good luck on the fia, would love to see progress as you continue.
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Old 07-16-2008, 12:49 AM
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wow Ozgur, quite the set up, that's definitely the way to make sure your nailing the body. Mine is all based on eyeballing the model from photo reference and getting as many base measurements as I could to get in the ballpark.

Coming from an art background, I will keep plugging away and see how close I can get, I think if I had actual cad files or scan files at this point it would be depressing

how far are you taking your project?
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Old 07-16-2008, 01:03 AM
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because of some relocation, i could not setup my workplace.
but, i'll start soon.

Quote:
Originally Posted by Berg View Post
wow Ozgur, quite the set up, that's definitely the way to make sure your nailing the body. Mine is all based on eyeballing the model from photo reference and getting as many base measurements as I could to get in the ballpark.

Coming from an art background, I will keep plugging away and see how close I can get, I think if I had actual cad files or scan files at this point it would be depressing

how far are you taking your project?
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Old 07-16-2008, 10:25 PM
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Had some solid progress. I'm feeling pretty solid with the proportions at this point, spent a while making sure all the body panels are nice and smooth. At this point things start getting fun as I get to work on the details.



forgive the spinners on the wheels off to the left, I forgot to remove them



will get to the radiator and oil cooler next



just realized in my earlier shot I had the vents facing the wrong way... doh



I love the rivets on the hood scoop. I see shots of cobras with and without rivets attaching the hood skin to the frame. I'm on the fence on this one... thoughts?



the tail end is coming along nicely. You can see the starting of the interior. The seat will be a bit of a challenge, should be fun.



better view of the interior. I went a little crazy on the gum-balls at the rear end and had to tub out the rear wheel wells to accommodate the monster tires. (definately not period, so I will most likely get these back to what they would have been stock.)


Will work on getting the windshield, roll bar, dash and more detail in the front end tonight. Should have another solid update soon.

cheers,
Will
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Old 07-17-2008, 05:40 PM
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a little progress, got the windshield and the roll bar mounted. The roll bar diameter is a bit thin I think, looking through ref may need to get this to be a bit more substantial.

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Old 07-22-2008, 01:23 AM
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I have a little bit of progress, but frankly, the weather was too nice to bask in the glow of an LCD screen

The side pipes are quick and dirty, but got the radiator, oil cooler, housing and braided lines done. A little more detail in the headlights, the hood latches, roll bar has been updated and am starting to work on the interior.



Here are the wires in maya. When smoothed I'm pushing close to a million polygons. So far my laptop is doing surprisingly well, but I do expect to have to start working in sections very soon.



I will handle alot of the detail work like the braiding on the lines and the radiator itself when I do the materials.



hood latches. tough to judge scale and placement from the pics, but I think I have these pretty solid



side pipes are pretty rough at the moment. Roll bar is a bit larger in diameter and feels more substantial

As always, comments and feedback appreciatted.

Cheers!
-Will
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