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  #1 (permalink)  
Old 07-26-2008, 04:43 PM
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Took a bit of a break from modeling and wanted to see what kind of render I could get. Still playing with the materials, lights, and render settings, but starting to get there



I'm always hoping for feedback from you guys, would love to get your thoughts...

cheers!

-Will
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Old 07-28-2008, 12:01 PM
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Default nice model

HiĻ

These pic looks great.

I made one 3d-model and use it to my buil. Just be carefull or you will also have soon 1:1 model in your carage as I have...

I never made a detailed surface model because I need only some sections for my body/mold build. I have made few quik model using meshlab but that is far a way from that quality what you have in your model.

I have made chassis model what should be corect (according drawings what I got from this forum) and I will use that in my buil. Do you have any plans to add chassis to your model? Made poster where body is trasperent so that chasis is somehow visible. That could looks nice.

Ozgur: Did you (or some one else) use those 3d models ever to build a real 1:1body?
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Old 07-28-2008, 12:10 PM
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Default 427sc?

Berg,

Very impressive. One observation, however, the front of the car looks like that of a 427SC. The rear flares are missing and the fender looks very skinny like that of a 289 slab side. Just my thoughts.

Juan
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Old 07-28-2008, 12:14 PM
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i've just finished ac/shelby 289 ussrc/fia 3d model and i'll start as soon as i setup my new workshop.
i've sent 427 3d model to a lot of people @ clubcobra, i'm pretty sure that at least one guy built body from scratch using 3d model
regards
ozgur

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Originally Posted by jberg View Post
HiĻ

Ozgur: Did you (or some one else) use those 3d models ever to build a real 1:1body?
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Old 07-29-2008, 01:09 AM
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jberg: thanks for the compliments. I do hope that a 1:1 model is in my future I was originally thinking engine and chasis, but I"m starting to hit a point where my computer throws up the white flag and shows me the desktop. (pushing a couple million polys for my render version). So... maybe.... might try and do it and then render in separate passes then composite it all together.

froggyman: thanks for the feedback, looking into it right now... I think I made the mistake and started with some blueprints of a 289, the leading edge of the doors are definately not from a 427. I thought I had the rear end sorted, but guess not, haha. If you see anything else, definitely don't' be shy.

playing with materials for the lights and radiator... still a work in progress, but coming together slowly. Should have a post soon. Wish I could post bigger images, such a shame to render out some big shots, just to down res them to post 'em

cheers
-Berg
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Old 07-29-2008, 05:25 PM
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hey froggyman, not sure if this is what your talking about and if so, seems to be some discrepancies depending on the different manufacturer... are you refering to the little lip around the rear wheel arch?



and for fun, starting to work on some of the materials, not happy with the headlights yet, but getting there. Still need to do the mesh in the brake vents, work on the metal material, get a braided material for the braided lines form the oil cooler, and also want to get the stripes down the middle, so much left to do, but the progress is going well


The windshield and the roll bar are booth a bit too tall, giving this kind of cartoony proportions, will address those tonight
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Old 08-17-2008, 11:48 PM
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Default Body Area?

Hello

Could you say what is area (scuare meter/feet etc) of this body? I just wonder what it is and I don't get that from my model because I have just point cloud.
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Old 08-20-2008, 03:25 PM
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sorry jberg, not sure I understand the question.... are you looking for the total area of the body (for example if I were to lay it out flat, haw many square feet it would cover?)

If that is the question, I don't have any idea and am not sure how I would figure it out... What do you need this information for if I may ask?

-Berg
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